THE DESIGNER TOOLKIT IS NOT ABOUT SKILLS
PREPARING DESIGN STUDENTS FOR LONG-TERM SUCCESS
Richard Fry
Director, School of Technology, Brigham Young University
Paul Skaggs
Program Chair Industrial Design Program, School of Technology, Brigham Young University
Recently, a group of senior students cornered some of the ID faculty and said, “you have talked a lot over the years about the ‘Designer Toolkit’. But what is it exactly?”
What a great question! Instead of hearing more about SKILLS, the discussion focused on a broader tool-set that would prepare students for success in many fields, and jump-start their desire to make significant contributions in all areas that they touch.
This paper focuses on a discussion of three vital components of the designer’s toolbox – Aptitudes, Methods, and Techniques – and tries top point out the differences between each and the way that they compliment and support one other.
The APTITUDES are:
• Curiosity/Playfulness
• Tolerance for Ambiguity
• Courage/Confidence/Initiative
• Observation with a Unique Point of View
• Resistance to Closure
• Judgment
The METHODS fall under the following categories:
• Understanding as a Form of Inspiration
• Shaping/Synthesis
• Exploration/Creativity
• Sharing/Refinement
This paper is meant to promote a discussion about how this toolbox could be broadened, expanded, or re-defined to help us understand and communicate to our students the potential that they have to make an impact in the world they inhabit.