Human Interaction

Touchy Feely

Seemingly mundane, everyday micro-interactions can be rich with emotion. Touchy/Feely is a tool for uncovering the richness of these micro-moments to build and apply empathy during the design process. A Touchy is an interaction. A Feely is an emotional response to the interaction. It can be something you say out loud, something you say to yourself, something commonly said, specific memories or associations, a physiological reaction, or some other emotional descriptor. Some Feelies are personal because we bring our own references and memories to interactions.

Incredible LEGO Technic: Cars, Trucks, Robots & More!

From tanks to tow trucks, all the models showcased in this book use LEGO Technic gears, pulleys, pneumatics, and electric motors to really move. You'll find some of the world's best fan-created LEGO supercars, construction equipment, monster trucks, watercraft, and more, along with design notes and breakaway views of the truly incredible mechanisms inside.

Look closely, and you'll learn how expert builders use differentials, suspensions, linkages, and complex gearing systems in their creations.

Humanscale 7/8/9

7. Standing and Sitting at Work

8. Space Planning for the Individual and the Public

9. Access for Maintenance, Stairs, Light, and Color

 

Humanscale 4/5/6

4. Human Strength and Safety 

5. Controls and Displays

6. Designing for People

Humanscale 1/2/3

1. Sizes of People

2. Seating Considerations

3. Requirements for The Handicapped and Elderly

Handbook of Human Factors Testing and Evaluation

Like the first edition, the revision of this successful handbook responds to the growing need for specific tools and methods for testing and evaluating human-system interfaces. Indications are that the market for information on these tools and applications will continue to grow in the 21st century. One of the goals of offering a second edition is to expand and emphasize the application chapters, providing contemporary examples of human factors test and evaluation (HFTE) enterprises across a range of systems and environments.

Thoughts on Interaction Design, Second Edition

Some books about HCI or UX design focus on a web sites or a specific similar products. Some texts explore the aesthetic and emotional value provided by various elements of design. However, there are few texts that explore the semantic connections that live between technology, and form and people-or "interactions."

Human Centered Design

For years, businesses have used human-centered design to develop innovative solutions. Why not apply the same approach to overcome challenges in the nonprofit world?

Transgenerational Design: Products for an Aging Population

The world's population is rapidly growing older, and it is important to create new products that are easily used by people throughout their lifetimes—whatever their ability. Transgenerational design addresses this need by exploring product design that enhances the quality of life for users of all ages. This book offers a cross-disciplinary approach to product design that bridges gaps between designers and consumers, scientist and service professionals, young and old. James Pirkl debunks myths about aging, showing how many problems with products are, in fact, problems for all age groups.

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