The de Young Museum’s education gallery, the de Youngsters Studio, is an interactive environment that connects children to creativity and learning in a physical and experiential way. The dynamic and visual permanent spaces use touch displays, projection tracking, and augmented reality as tools for children to explore five core artistic concepts: color, composition, shape, and form, texture, and sculpture. The design of the de Youngsters Studio emphasizes these fundamental principles in a participatory fashion while connecting the children and their caregivers to the art housed within the museum.
Designed by: Yves Béhar, Liam Adelman, Wei Chengyuan, Gustav Renby, Anthony DeCosta and Hardy Chambliss of fuseproject
From fitness to fuel, mindfulness to connection, personal development to personal growth, lululemon Lincoln Park focuses on the whole human. It is a community space designed for human interaction and growth. The design team approached this store’s design with one intention: to be a physical space for the sweatlife philosophy and practice lululemon and their guests have lived by for 20 years. When we sweat, grow, and connect, we ignite our community and ourselves. The result is a playground for everyone wanting to get more out of life, to get curious, to get sweaty, to get still, to get fueled, to get connected.
Designed by: James Geier, IDSA and Lauren Ditka, IIDA of 555 International and Lisa Ewing of lululemon
Situated on St Stephen’s Green in University College Dublin’s historic Newman House, the new Museum of Literature Ireland (MoLI) opened to the public in September 2019. The product of a groundbreaking partnership between University College Dublin and the National Library of Ireland, MoLI is Ireland’s first literature museum and the first museum globally dedicated to the Irish literary tradition. The new museum celebrates Irish language and literature, providing a sweeping overview of the country’s literary tradition and exploring how such a small island has produced so many of the world’s literary giants. Globally significant artifacts, such as the first copy of James Joyce’s Ulysses, are displayed alongside innovative media installations that bring the sights and sounds of Ireland and Irish literature to life, from the windswept hills and oral traditions of the Irish countryside to the dirty streets of Dublin and contemporary Irish slang.
Designed by: Phillip Tefft, Mirko Cerami, Helen Schulte, James Ward and Sinead Foley of Ralph Appelbaum Associates for the National Library of Ireland and University College Dublin
People who are not interested in environmental or animal issues tend to think that only commonly known animals, such as penguins and polar bears, are endangered. The goal of the Endangered Animals Graphic Archives is to get people to care about the environment and animals by using vivid illustrations of the various endangered animals classified according to the crisis level. Through this project, people can learn about endangered animals and educate themselves and children about the importance of protecting animals and the environment.
Designed and illustrated by: Namsung Kim and illustrated by Insil Lee
For children with sensory processing disorders, including autism spectrum disorder, the playground can be full of challenges. But with thoughtful design, it can be an oasis of invigorating stimulation and therapeutic relief. The Sensory Car Wash invites children of all abilities to play together in an engaging, nonlinear way. A variety of soft, squeezable, and floppy sculptural forms hang in rows, tunnels, and arrays to create full-body fun. Some children find relief hugging, swinging, or swaying with the soft, colorful forms. Others love to run crashing through the shapes and colors for a stimulating but safe experience.
Designed by: Matt Green, Kurt Rampton, IDSA and Monty Montague, IDSA of BOLTGROUP and Tom Norquist and Steven Dupree of Playcore for Playcore Inc.
For the Aekyung Tower, which contains hotel, office and commercial spaces situated atop a subway station, the designers developed an integrated design concept focused on the concept of weaving.
Designed by: INNOCEAN Worldwide, CA PLAN, HLD and Exhibit Korea
Visionary City for UIA served as a pavilion for SAMOO Architects & Engineers during the International Union of Architects’ forum held in Seoul in 2017. The pavilion narrated the 40-year history of SAMOO Architects & Engineers in an Inception-like city-scale model mounted on an unfolding wall. With the development of display technology, many recent architecture exhibitions and pavilions have adopted digital methods to present their works. SAMOO Architects & Engineers aimed to delivered a more perceptive and user-interactive experience. Visionary City is composed of actual projects designed and built by the firm worldwide carefully collaged together on an imaginary nonlinear city. Within its enclosing form, audiences were able to walk around and interact with the city in person. The pavilion was designed to represent an infinite, ever-growing city, provoking new synergies between buildings and cities, expanding its vision beyond past and present into the future.
Designed by: SAMOO Architects & Engineers
Vision Park is a support area in the entrance of an ophthalmic hospital intended for people with visual impairments. A series of steps divide the space and house areas where various activities can be safely enjoyed. Each area has information related to multiple fields such as medical care, welfare, education and hobbies. In addition, Vision Park offers a variety of ways to spend time, from benches and a kitchen to a bouldering wall, each a trigger to regain what was lost in daily life due to visual impairment.
Designed by: Kentaro Yamazaki of YAMAZAKI KENTARO DESIGN WORKSHOP Co.,Ltd., Taiji Fujimori of TAIJI FUJIMORI ATELIER inc., Yoshitaka Haba of BACH, Sakie Uragami of IDE SOUND INSTITUTE & Shiho Shibaie of NIHON SEKKEI