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IDSA Southern                    
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Jose Gamboa
Jose is an industrial designer for KidsII in Atlanta, Ga. His quick sketching techniques form the counter stone of his design prowess. Jose states, “good sketches come to life after a lot of effort is put into them, not with the magic touch of a fairy godmother.” Drawing is a skill that can only be developed and mastered through practice.

In this year’s workshop session, Jose will show tangible proof of the benefits we can gain by practicing a series of simple exercises that will help develop our visual communication skills.  He will show sketches and rendering samples by young designers that had improved their skills after a few months of dedication and constancy.  Drawing skills allow and promote exploration, team collaboration and the effective communication of innovative concepts that have not yet come to life.

 

Warren Ginn, IDSA
Warren is Principal of Ginndesign, LLC as well as Senior Research Industrial Designer at the Renaissance Computing Institute (Renci) in Chapel Hill, NC. Renci is a collaborative venture between UNC-Chapel Hill, NC State and Duke University to develop a cyber-infrastructure in North Carolina for supercomputing applications in areas such as weather modeling, disaster planning and relief and genetics research. Warren’s role is to develop visualization systems that will provide researchers with ways to teleconference, collaborate, and share complex information in high-resolution visual forms.

Before coming to Renci, Warren was Director of Product Development for Elumens Corporation in Durham, NC and previously worked as an industrial designer for a small product development firm in Long Island, NY. He also serves as Chair of IDSA’s Materials and Processes Section and is constantly evangelizing the value of materials and processes education within the industrial design community. He received his degree in Product Design from North Carolina State University.

 

Emiliano Godoy
Emiliano Godoy is an Industrial designer from Pratt Institute's graduate program (New York, 2004), with a BA degree in industrial design from Universidad Iberoamericana (Mexico City, 1997) and furniture design studies from the Danish Design School (2003). He runs the design firm Godoylab, and is the design director of the furniture manufacturer Pirwi. He teaches industrial design at the Instituto Tecnológico y de Estudios Superiores de Monterrey, ITESM, and has thought design at UNAM's Centre for Industrial Design Research, the Universidad Iberoamericana (Mexico) and the Pratt Institute (New York). He is a staff editor of the quarterly architecture and design magazine Arquine, is part of the design collective NEL, as well as a member of the Advisory Board of the UNESCO/Felissimo Social Design Network.
http://www.godoylab.com

 

Scott Henderson
Scott Henderson's work hit the world stage with a splash when OXO unveiled his dustpan—a dustpan said to have changed the course of home design. His work is curvaceous, sculptural, smart and just makes sense to use. His aesthetic of pure design has earned him several awards from IDEA and Chicago Athenaeum, and exhibitions at the likes of the Guggenheim and Cooper Hewitt, where his work is in the permanent collection. Principal of Scott Henderson, Inc. and a founding partner of Mint, Inc. Henderson already has over 50 patents to his name, and no intention of slowing down.
www.scotthendersoninc.com
www.mintnyc.com

 

Steve Portigal
goTOGETHER

Steve Portigal is the founder of Portigal Consulting, a boutique firm that brings together user research, design and business strategy. Portigal Consulting helps clients to discover and act on new insights about themselves and their customers. In addition to regularly speaking at design and marketing events, Steve has taught Design Research at the California College of Art and the Involution Master Academy. He writes regularly for Core77 and the Portigal Consulting blog, All This ChittahChattah. Steve is an avid photographer who has a Museum of Foreign Grocery Products in his home.

In this session we'll look at the connections between improv and ethnography. Improv is not stand-up comedy. It's a series of games with rules that offer huge degrees of freedom within a set of constraints. In these games we bring out a lot of basic, quickly understood and communicated rules of culture that are implicit, not explicit. We see people's relationships to products, to each other, and to current events. Improv is also a process for exploring collaboration at a fundamental level. Design research has interesting similarities with improv: Both are in-the-moment processes; there's enormous unspoken collaboration and both involve a great deal of advanced listening. This kind of listening is a skill that takes real work to develop. Improv can be a useful training activity to play out some of these research scenarios indirectly, and to enhance and hone our listening skills.
In this workshop you will learn more about improv, listening, creativity, ethnography, and how they all go together.
 

Chris Rockwell
go.communicate
Chris is the founder of lextant, a user experience consultancy dedicated to informing and inspiring design through a deep understanding of people, their experiences and their aspirations. lextant’s experienced team of design research and user-experience professionals have provided this clarity for design innovation in such diverse  domains as consumer package goods, health care systems, durable goods, retail apparel, consumer electronics, and information technology systems.

With a vision for design research at the heart of innovation, Chris formed lextant and led the development of immersive research methods and translation strategies to identify and clarify opportunities for product, retail, brand and interactive design programs. His contextual ethnographic, participatory, and modeling frameworks have helped clients such as Mircorsoft, P&G, Motorola, Whilpool, American Eagle, Cardinal Health, Johnson & Johnson and others deliver products and solutions aligned with the emotional, behavioral, and experiential needs of their customers.
 

Wyatt Starosta
go.communicate
Wyatt Starosta, IDSA, is a design researcher at Lextant, a user experience consultancy based in Columbus, Ohio. A member of the Lextant team since 2006, Starosta designs, facilitates and manages research programs that tap into the essence of the consumer experience. While at Lextant, Starosta has developed methods to clearly communicate complex design problems and enable collaborative problem solving. These methods have helped to deliver product solutions for such companies as Samsung, Whirlpool/Maytag, Procter and Gamble, Cordis and Nationwide. Starosta is in the process of earning his MFA from the Savannah College of Art & Design and brings to his work insight gained as a researcher and analyst for Rocket Surgery, Procter & Gamble and Marcus & Millichap. He is currently serving as the IDSA Columbus Chapter Vice-Chair and continues to be active in the design community by speaking on the topic of design at conferences, universities and to various publications.

 

Frank Tyneski, IDSA
Executive Director, Industrial Designers Society of America
Formerly the senior director of industrial design and human factors for Kyocera, Frank Tyneski now leads the Industrial Designers Society of America (IDSA) as its executive director.  Tyneski has accumulated more than 50 domestic and foreign patents and won numerous design awards.  His involvement with the creation of Motorola’s TalkAbout SLK Two-way Radio had an enormous impact on Motorola, creating a whole new product category, while elevating the role of industrial design within the company and redefining the company’s entire image to open the doors to a different type of consumer.  As director of design integration for Canada’s Research in Motion from 2002-2005, Tyneski led the design efforts on the BlackBerry 7100 series – the first BlackBerry with the look and feel of a conventional cell phone.  He also designed Kyocera’s E5000 series handset, noted for its innovative “S” hinge, while at Kyocera.

 
More speaker information coming!