TERRA NATION makes going to the beach an even better experience by designing beach equipment and beach going footwear. With head offices in Niederdorla, Germany, TERRA NATION would you like to apply your industrial design and footwear design skills to their pursuit of improving the beach visiting experience.
The beach environment, global user habits and the nature of products used to meet the needs of beach visitors are fields that are constantly explored. One of TERRA NATION's areas of interest is the technology, behavior and aesthetics of footwear that can be used in such environments. Sound like a fun job? Apply Now.
Keeping Signwriting Afloat: David Smith Will Give You a New Appreciation for the Gilded Mirrors You (Most Likely) See in Pubs
Photos courtesy of David Smith
We love getting into the brains behind design, whether it's with graphic designers like Jessica Walsh, Yoshimoto bladesmith Murray Carter or expert blacksmiths like Tony Swatton. This time, we've got a video that takes a us back in time to the art of signage and goldleaf application. David Smith, a traditional signwriter, has been practicing reverse glass decoration and ornate gilding for more than 29 years. His designs are featured in pubs, liquor labels, businesses and album art, of all things.
Smith is currently based in Torquay, United Kingdom. He runs his own signage and gilding shop specializing in all kinds of embossing from vehicle graphics to 3D installations—but he's kept his signature style of reverse glass gilding in all of his work.
The final version of Smith's work for the Kings of Leon
It won't take you more than a couple of minutes to appreciate the detail in his work. And this special attention hasn't gone unnoticed—Smith has designed album art for the Kings of Leon (Beautiful War) and John Mayer (Born & Raised). You can also find some of his intricate designs on seasonal Jameson whiskey labels.(more...)
In 2010 we put out a call for entries seeking ID renderings of a cell phone airbag concept. Exactly zero of you responded (though six people left comments; most folks like to critique more than they like to do). In 2011 we discovered Apple had actually patented an airbag-like cell phone protection system. And this week, I became excited upon seeing links popping up to an airbag cell phone case supposedly developed by Honda.(more...)
Bec Brittain on Moving From Philosophy to Lighting Design, Drawing Inspiration From Her Grandmother, and Why She Likes a Cluttered Workspace
Name: Bec Brittain
Occupation: Lighting designer
Current projects: Our latest project is the Twin Vise, which is a new iteration of a light that launched last spring. It's these two hand-blown glass globes that are held in place with a metal infrastructure. The "twin" bit is that, in turning it from one globe to two, it's actually sharing an infrastructure and it looks like a twinning crystal or a splitting cell. I'm very excited about it.
Mission: To make things that people would want to keep around for a while. I am very influenced in how I approach objects by my grandmother. She collected a lot of things, and it didn't quite matter whether they were contemporary or older; she just put them all together in her house and they looked amazing. I think about how happy I am now to have a few of her things, and I'm very aware of how old these objects are but in what good condition they're in. So I want to create things that are well made enough that they could be passed down to grandchildren, and that are timeless enough that a grandchild would even want them.
The Vise pendant (above) was released last spring. Brittain recently developed it into a new iteration called Twin Vise (below).
When did you decide that you wanted to be a designer? I came from a family of makers, and I always knew I was going to be some sort of maker. It went from maybe being a fashion designer to maybe being a product designer to architecture—there was a winding road. It was when I started working in metal for a hardware company that I realized that I really love metal, and that was a guiding force.
Also, working at Lindey Adelman's was really helpful, to see her business model and experience making things to order. Making small things and being able to concentrate on them—essentially, being able to do product design while side-stepping the mass-production element of it—that's what led me to doing this, to doing small production in metal and to dealing with light.
Education: I started out at Parsons, but I left there after a couple of years because it wasn't a good fit. Instead I got a philosophy degree at NYU, and then I got an architecture degree at the Architectural Association in London.
First design job: Well, I worked for an interior designer all through my undergrad years. But my first graduated, adult job was working for the architecture firm Work AC as a project designer. I was on a project for Anthropologie; they wanted a new, crazy concept and were trying to refresh the brand, so that was my project for a year.
Who is your design hero? I'm going to go with the Dutch artist Madelon Vriesendrop. She's just really great. She doesn't take it all too seriously, but she's a smart cookie.
Inside Brittain's Brooklyn studio(more...)
This year's Autodesk University was the largest we'd attended, with around 10,000 bodies swarming through the enormous Exhibition Hall. But unlike in previous years, where we saw tons of neat physical gizmos—like Zebra Imaging's crazy holographic prints, the affordable but powerful ShopBot Desktop CNC mill or unusual interface devices like Leonar3Do's "Bird" 3D mouse—this year the bulk of the Hall was either things we'd previously covered, or software. Better content management software and rendering plug-ins do not a sexy blog post make, so we combed the floor seeking things that we could touch and feel.
Our criteria for finding physically-designed objects meant the pickings in the vast Hall were slim, but we did find the very unusual RollerMouse from Contour Design. Designed specifically for traders and CAD users with multiple-monitor set-ups, the RollerMouse is intended to increase efficiency and speed while reducing or preventing repetitive stress injuries. Have a look:(more...)
Back to the Basics: TOOTHBRUSHbyDEFAULT Cuts Down on the Industry's Waste and Costs Without Sacrificing Good Design
Simon Enever is the head designer of New York based agency ECCO Design and the founder of byDEFAULT. Formerly a designer at fuseproject, Enever has focused on bringing iconic design to overlooked everyday products. byDEFAULT's first product, TOOTHBRUSH, is a truly customizable modular toothbrush that's as unique as the person who's using it. But the main focus of this daily essential was to choose simplicity over complicated features we may see with other toothbrushes. Enever takes some time to step us through the design process.
After taking my first trip to a dentist after moving to the U.S. from London, I was told that I was damaging my gums by brushing too hard. Among various other tips, I was recommended to try out a simple vibrating brush. On the way home, I popped into the pharmacy to pick up a brush—somewhat excited about this new, slightly "techy" sounding product I was about to pick up. I was presented with this familiar sight:
Sifting through shelf after shelf, it didn't matter if I was looking at manual, vibrating or full electric models, store brands or high-end brands; everything had that same gaudy look and cheap feel. Each brush was packed with gimmicky features and slogans in an attempt to lure me in. I gave up in the store and decided to look online. I had the exact same experience.
"Surely someone out there must have put some effort toward creating a well-designed, intelligent brush," I thought. Despite a few nice attempts in the eco-friendly manual brush market, I couldn't find a version that was reasonably priced (read: not $280 like some I came across) without the showy tendencies.
As a designer, these are the moments you wait for. I immediately got in touch with—what was to later become—the byDEFAULT team.(more...)
At first glance, insectOrama might simply seem like a cute, quirky idea. And while it is true that the drawing templates are cute and somewhat quirky, insectOrama has also proven to be a way for people of all ages to let their imaginations run free. On his website, Belgian graphic designer Stefan de Pauw makes available sets of templates that he designed featuring parts of insects, people, and animals from land, air, and water. From Stefan's point of view, the templates are not "products" but are intended to be starting points—source material—for people to take their creativity in new directions.
Like many children, Stefan loved to draw. In fact, he can't remember a time when he wasn't drawing, and aspired to become a cartoonist in his youth. In high school, he further honed his interests and developed a passion for photography, eventually pursuing a degree in photography at the art school Hogeschool Sint-Lukas Brussel. But as he was completing his studies, his passion for drawing was reignited and he was again drawn to the expression and impact achievable through graphic design and illustration.
Artwork by Sam de Buysscher / Toy Factory(more...)
It's the most marvelous time of the year—Core77 Design Awards! After three super successful years of receiving the best designs from professionals and students worldwide, we're opening registration for our fourth go-around on December 10th. As always, we're looking forward to seeing what fresh, new designs you have to share.
We know money is tight during the holidays, so we're offering a 20% discount on the entry fee if you submit your project before the Earlybird deadline. And if you enter before December 31, 2013, we'll also throw in one of our limited edition posters—designed by Manuel Miranda and screen-printed in Brooklyn—as a gift for being so fiscally responsible.
We also realize what a busy time it is right now so we'll be reminding you about these important calendar dates after things have settled down, but for the record, here they are:
- Submissions Open: December 10, 2013
- Earlybird Deadline: January 30, 2014
- Official Deadline: March 20, 2013
- Winner Announcements: June 2014
Claim your Earlybird discount AND limited edition screen-printed poster by entering here before midnight Dec 31st.(more...)
We were excited to offer an exclusive weekly look into Francis Bitonti's first New Skins Computational Design for Fashion Workshop last summer. The debut session, which took place from July 22nd – August 8th at Pratt's Digital Arts and Humanities Research Center in Brooklyn, New York, ended with a beautifully collaborated dress using design elements from all of the students' work. The successful design for the Verlan Dress lead to the creation of another workshop starting this winter. But you'd better hurry—the registration deadline is December 15th.
Last session's final design: the Verlan Dress(more...)
In Chinese, JIA means "positive" and "home" for the same sound. To the founders of JIA Studios, the name represents specialization in 3D rendering, architectural visualization product visualizations for use in posters, promotional literature, or for product concepts. To you, this job could be the opportunity that takes your 3D rendering career to the next level.
With at least 3 years experience in 3D Rendering, excellent design flair and a team player attitude, you're the perfect candidate for this job. If you are also a proactive, flexible, adaptable, and fast learner who will thrive in a fast-paced work environment, you should Apply Right Now to work in their Singapore office.
We've been fans of Sugru since before the stuff even launched and are not surprised to see it's been a smashing success. What we didn't foresee is that there's a way to make it even better: Magnets.
Last year, Jane Ni Dhulchaointigh, Sugru's inventor, accidentally broke the mount for her bike light. When product designers have accidents, fortunate discoveries are often made; so it was with Jane, who hacked the light back onto her bike with Sugru and magnets. Realizing that this was a far more convenient way to attach, remove and re-attach a bike light—as well as thousands of other things that need attaching—the Sugru team set about finding magnets with the perfect blend of size, strength and versatility, then spent a year testing them in the field.
Now the Sugru + Magnets Kit is ready to go, albeit in limited release; presumably they're being cautious and dipping their foot in the water. Click here if you want to get in on the first batch of just 1,000 kits.(more...)
Martino Gamper: Born in Merano, Italy, 1971
So many design movements have come and gone in recent times, with each new one obfuscating or damning the previous, that we are often left to think that replacement (and probably a relativistic stasis) is all there is. It can seem like there is no genuine, conscientious dialogue; that the child is impervious to the parent. Whether this is an entrenched biological strategy of evolution or simply not seeing the forest for the trees is not for me to know, but . . . the feeling is certainly a drag.
Countering this tendency and this feeling is possible, but it would require a particular intelligence and temperament, a standalone perspective with buoyancy and perhaps joyousness. This person would need to have a conversational and extemporal technique for problem-solving, not inclined towards specious, ex nihilo design innovations.
Martino Gamper is such an empathic and curious personage, and is a fair and welcome exception for our times.
Above: Gamper's 2010 Vigna chair for Magis (left) and a chair from the exhibition Tu Casa, Mi Casa, now on view at the Modern Institute in Glasgow, Scotland.
Top image: three chairs from Gamper's 100 Chairs in 100 Days series
Better Materials Design for Attaching and Removing Things, Part 1: Nodus' Micro-Suction Access Cases
As I've said before, it doesn't make sense to me that the iPhone and iPad are such beautiful devices when naked, and yet we must swaddle them in protective covers in order to use them in our everyday lives. I use a cheapie silicone case for my iPhone, not because I like it, but because it's easier than most cases to remove the phone so I can place it in the dock. But now I've seen a better solution.
UK-based designers Jack Spencer and Alex Boswell (collectively known as Nodus) feel the same way as I do about the iDevices, and resolved to design handsome cases for them that could be quickly removed from each device. "We think that protecting your phone or tablet from everyday bumps and scratches is important," the duo writes, "[but feel that] a case should never impair your devices' functionality, tactile experience and amazing design." They turned to "micro-suction technology"—a kind of film that has millions of tiny suction cups embedded within its surface—and bonded it to the inside of a simple leather case of their own design. Check out the resultant adhesive power and attachment and removal procedures:(more...)
"Always bear in mind that your own resolution to succeed is more important than any other one thing." -President Wacom, November 5, 1855
If you've ever dreamed of making your art available to millions of indifferent people in the form of a cold, hard choking hazard, we've got good news. The US Mint and the National Endowment for the Arts are teaming up for a wham-bam coin-design slam, and they want you to apply. They're looking for professional artists with several years of artistic training and a portfolio that shows mastery of symbolism and complex subjects. Digital skills required.
Up to 20 artists will be given year-long contracts to make commissioned demonstration designs. The designs produced will be considered for use on circulated coins and national medals of honor and/or importance. If chosen, the designs are rewarded with additional ca$h money and the offer of longer term contracts.
The first application deadline is January 10th, so don't put off for the next year what you can do while avoiding your relatives during the holidays. If you're a US citizen with a passion for coinage or obscure types of fame, put that wolf painting on the back burner and apply for your chance to design a national icon. You too could creatively serve the country by carving a bas-relief turkey butt in plastilene.(more...)
Show off your true colors this holiday season! Enter Philips' Facebook competition for the chance to win their new range of lighting products, Friends of Hue, that will brighten up your home with any color you want. LivingColors Bloom ($79.95 value) and LightStrips ($89.95 value) deliver new ways to experience personalized light controlled from a smartphone or tablet.
Philips is giving its fans a chance to win these cool products by submitting an inspirational image that you'd like to recreate with light or a photo of how you already use Friends of Hue in your home. Through December 19th, ten people will win every five days.
Upload your photos to the Facebook page or use #hueinspired on Instagram or Twitter to enter!(more...)
This is the second part of Hipstomp's reporting from the inaugural Autodesk CAVE Conference, which took place in conjunction with their annual Autodesk University event last week in Las Vegas. See Part One here.
Following Tibbits' talk, the entirety of the CAVE conference attendees filed into a ballroom at The Venetian to see a rare presentation from the legendary Syd Mead. (Mead will typically not travel in December to give presentations, but he relented for CAVE, a testament to the conference's attractiveness.) At 80 years of age, Mead has the killer combination of a lifetime's worth of experience and an irreverent, devil-may-care veteran status that allows him to say whatever the hell he wants; I won't name the Hollywood stars or clients he skewered in passing asides, but I will say his stories were funny.
More importantly, we were treated to a narrated slideshow of Syd Mead images projected onto a gi-normous screen so that we could see every detail, every dot of gouache. And of course there was Mead himself to explain the thinking behind the vehicles and sets of Blade Runner, how he's managed to "future-proof" his concepts—making futuristic sketches from the 1960s still appear futuristic today—and showing us the sketches (and exact drawing) that got him the job on Elysium.
Syd Mead artwork, courtesy of BravinLee Gallery
It was during Mead's presentation that CAVE started to come full circle for me, and I began to see the light. Mead was discussing one of his more technical renderings for Honda, and as he went in-depth, explaining the drawing's composition, content and framing, it echoed what Louis Gonzales was discussing that morning. Gonzales is a storyboard artist and Mead an industrial designer, so the terminology and context was a little different; but the principles they were discussing were precisely the same. Whether you are Gonzales, Robertson, Gaiman, Tibbits or Mead, you are creating something and attempting to convey ideas to others. The brilliance of CAVE is to get all of these creative bodies into the same space, and to allow us attendees to connect those dots.(more...)
As we reported back in August, at this year's Autodesk University they decided to try something different, kicking the conference off with a sort of pre-conference focused on "creative talent from multiple disciplines." The idea behind this new Autodesk CAVE Conference was to assemble some of the finest artists, designers and storytellers around and throw them into the same event in the hopes of yielding an entertaining and informative cross pollination.
With such a nebulous description, I didn't know what to expect. But now, having attended, I'm here to tell you the event was a rousing success—everything it was billed to be and more—and that you must check it out next year!
The speaker list was an embarrassment of riches, and the packed schedule meant I'd only get to attend three sessions. Unable to decide which to attend first, my mind was quickly made up for me: I walked past an open door and heard the distinctly rapid-fire Bronx patter—of someone passionately discussing the movie Dumbo. Before I knew it my legs had brought me into the packed room where not a single seat was available.
The man presenting was Louis Gonzales, an animator and storyboard artist for Pixar. (If you don't know his name, you know his work: Monsters Inc., Finding Nemo, The Incredibles, et cetera.) Gonzales is both a gifted artist and a student of story, and his childlike enthusiasm for Dumbo's tale was coupled with a trenchant, technical analysis of how certain scenes were framed, and why they create particular kinds of emotional punch. Just as it began dawning on the audience that there was way more packed into Dumbo than the story of an elephant with big ears, Gonzales took us through a comprehensive slideshow of movies both classic and contemporary—his knowledge of film and film visuals is encyclopedic—showing us the insane level of construction and forethought that the creators had put into every frame. Before a single word is spoken by any of the characters, information is conveyed via lines, triangles, squares, circles, lighting, color.
After seeing script pages for Brave that Gonzales had covered in his red-ink notes, and him explaining what visual elements he knew he had to inject into particular scenes and why, I don't think I'll ever look at film or animation the same way again. I've been watching movies my entire life, and in the mere 55 minutes I saw Gonzales speak, he completely changed my perspective on visual presentation. And these were lessons anyone creating industrial design renderings could have drawn from.
Next came the keynote presentation, where we were treated to both Angelo Sotira's story of how he started up DeviantArt followed by a chat from the wonderfully weird Neil Gaiman. Gaiman began his talk by explaining how the Chinese government had traditionally frowned upon science fiction, as that genre is often used to obliquely criticize institutional flaws, then recounted how they eventually relented and invited him to speak at their first-ever sci-fi convention. Intensely curious as to how this had happened, Gaiman tracked down the party official in charge of this action and asked him why sci-fi had suddenly been given the green light. "We [the Chinese] make everything," the Chinese official explained, referring to his country's manufacturing base, "but we don't invent anything." Science fiction, it had been decided by the party bosses, would be an effective way to stimulate the imaginations of Chinese youth, whom they hoped would subsequently provide original thought for the next generation of manufacturing.
As a leader in scientific research and technology, Procter & Gamble is committed to developing and marketing products that are designed with the consumer in mind. As a leader in your field, you possess the design mastery and technical skills to deliver Best in Class installations in line with P&G brand design guidelines.
In order to succeed as the new Design Architect Lead in the P&G New York City office, you'll need expert knowledge of the permanent and merchandising brand concepts including brand spirit, technical details, materials, markets, samples, construction details. Don't wait. Apply Now for this exceptional opportunity.
Clockwise from left to right: Steve McCarthy's view of Grand Canal Dock, Fuchsia Macaree's view of Dublin Port and Steve Simpson's view of Old Dublin
Dublin has sent three artists to the streets (and rooftops) to capture some of the town's best views. Even better, they compiled timelapse videos of the finished products.
Given just one day to complete their masterpiece, the three participating illustrators—Steve Simpson, Steve McCarthy and Fuchsia Macaree—had their work cut out for them. The challenge is a part of the #LoveDublin initiative—an effort by Visit Dublin to bring all of the city's much-loved landmarks to light.
Check out the timelapse videos from all three vantage points:(more...)
Here's a holiday project for those of us DIY-inclined and prone to self-supergluing/mixing up the salt with the sugar. These iconic ornaments, Legoized by Chris McVeigh, are available in build-it-yourself kits. If your house is already replete with plastic stackables, his site offers tons of free downloadable "recipes," too.(more...)