Click on “WELCOME” to read Tad Toulis’ welcome message.
Are you using COMMUNITY in your product development toolbox?
Design and business as a whole are poised for a dramatic shift. And, the new COMMUNITY is central to that evolution.
If you understand that today's COMMUNITY and the marketplace are more transparent and open than ever before, and that means huge changes in how we do business … Then you can't afford to miss IDSA's 2011 International Conference COMMUNITY: YOU.ME.WE Sept. 14-17, 2011 in New Orleans.
You’ll hear from Web-based companies like YouTube, Quirky and Kickstarter, New Orleans-based social entrepreneurs like SENO, and experts like Clay Shirky and Grant McCracken who provide insights on how consumers are shifting the balance between manufacturer, designer and consumer through engagement and participation.
This wide range of exceptional speakers from a cross section of industries will tackle the COMMUNITY theme and open your eyes to new tools and opportunities for success that it offers!
Join us in New Orleans and
Get the latest information and tools from accomplished and visionary speakers, including authors, CEOs and industry game changers
Build your exclusive network with 800 to 1,000 attendees in one of the country’s most unique and exciting cities
Fuel your innovation, get inspired and learn to lead from cutting-edge insight delivered by leaders and trendsetters from a cross section of industries
Explore and enjoy New Orleans, a city and a PARTY like no other!
Check out speakers and tracks for this deep dive on the new tools and models that are dramatically altering established business models!
CLAY SHIRKY Associate Arts Professor New York University
Keynote: DIY, for Large Values of I and Y
The landscape of design is being altered by new collaborative possibilities; a medium that allows for continuous communication among large, dispersed groups holds out new possibilities for generating, refining and modifying design ideas, for everything from typefaces to automobiles. This isn't a simple replacement of professional design with the work of amateurs or crowds; it's an invitation to new forms of hybridization, as the old model of “designers propose, consumers accept or reject” gives way to the possibilities of continuous conversation and re-mix. In this presentation we’ll look at the structures and tools that are allowing this dynamic to take form as well as the implication for users and professionals alike.